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Binary Serialization – Controlling it manually


Hi all, Just a quick post on how to control serialization manually. If you need full control of the process implement ISerializable. In the GetObjectData method add the field / properties ect you want to the dictionary then create a constructor to pull them out again.

using System;
using System.Runtime.Serialization;
using System.Runtime.Serialization.Formatters.Binary;
using System.IO;

namespace ISerializableDemo
{

    [Serializable]
    public class Customer : ISerializable
    {
        private readonly string name;
        private readonly string address;

        public Customer(string name, string address)
        {
            this.name = name;
            this.address = address;
        }

        protected Customer(SerializationInfo info, StreamingContext context)
        {
            this.name = info.GetString("Name");
            this.address = info.GetString("Address");
        }

        public string Address
        {
            get { return address; }
        }

        public string Name
        {
            get { return name; }
        }

        public void GetObjectData(SerializationInfo info, StreamingContext context)
        {
            info.AddValue("Name",name);
            info.AddValue("Address",address);
        }
    }

    class Program
    {
        static void Main(string[] args)
        {
            
            Customer c1 = new Customer("Blair","25 Test Avenue Australia");
            
            MemoryStream stream = new MemoryStream();

            BinaryFormatter formatter = new BinaryFormatter();
            formatter.Serialize(stream, c1);

            stream.Position = 0;
            Customer c2 = (Customer) formatter.Deserialize(stream);

            Console.WriteLine(c2.Name + " - " + c2.Address);
            Console.ReadKey();

        }
    }
}
Hope this helps.
Blair….
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